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Pine Forest Ground Material

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This is 3D photogrammetry-based 4K PBR tileable material. Scan was captured in Eastern Europe in pine forest with frequent coniferous and rare decidous species. Calibrated with color-checker and adapted for best look in game engines.

Material includes scattering map for use with Subsurface Scattering shader and custom soft Normal Map for use without Subsurface Scattering - this helps pine needles look softer and more realistic.

Package includes:

  • SBSAR file for easy use in Substance Designer or Substance Painter
  • ZIP file with Base Color, Normal, Height, Roughness, Ambient Occlusion, Scattering and Soft Normal maps. All images are 4K 8bit PNG + height 16bit PNG

- Approximate scale is 2x2m
- Normal Map is in DirectX format

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Texture Resolution
4096x4096
Physical Size
2x2 m
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$1.99+

Pine Forest Ground Material

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